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YUMBEE :: HOW TO PLAY: Be lucky and think :)
Origin
Game Rules
How to Play
Free Download
Post the Score 





(1) Press the start button. (2) In the window that will appear you should type your name or nickname. If you leave the text box empty the computer will remember your game under the name “No Name". (3) Press OK and the game will start!

(4) Yumbee displays the player name. (5) Roll the dice. To do this, press the roll button and you will see and hear the dice rolling. (6) You can roll up to three times before scoring. If you forget that, the computer will not allow you to cheat and roll more then three times. That is why the box on the left reminds you how many times you have rolled by number and by the color of the small lamp: Yellow - you can start a new rolling turn, Green - you can roll more times before scoring, Red - no more rolls left, you must score.
(7) Let's see the score after the first roll. It's good to hold two dice with fives. Press on them and they will lock and wait (b). Other three will remain active and will be rolled again after you press the roll button (a). (8) The dice are rolled three times. The lamp is red. You must enter the score! (9) You have a full house--you can also score three of kind, 15 in fives, or 6 in threes. This can all be done in the free column only (see the rules). What you will choose to score depends on your strategy.
(10) A good score, like three sixes after the first roll, could bring a dilemma. You can hold three sixes and keep rolling, score 18 or three of kind in the First Hand column, or declare sixes or three of kind in the Call column. You can declare or declare by clicking on the cell in the Call column. (11) Once you click the cell you want to call, there is no going back. Only that cell is open. Roll again. (12) The turn is over. All cells are closed except the declared one. Press it and score.
(13) What can we do with only the two sixes? It's not good to score the upper 12 and probably lose the bonus. (14) We can use a bad score to advance! The Down-Up column is empty and the Yumbee cell is open, so click on it! (15) The form will ask if you really wish to sacrifice that cell. (16) Cancel it if you change your mind, or press the OK button and.. (17.) Score zero with the meaningful sound effect! Now the chance for a four of a kind in the column is opened.




(18) Third roll and.. Yumbeeeeee! Five of kind! The big bonus! Lucky score, or maybe not. (19) All boxes are closed. The threes cell has been called. We must score in the threes cell. (20) The Yumbee brought us only 15 points! It could be more, if... What a game!
(21) The game total stopped at 1586. (22) It's 200 less than the highest score, and there are no more empty cells left. (23) The game is over. The sound and the window with the final score tell us that. We must try once more to change to beat the best player on the list and his or her top score. (24) Until that time, we can check if we are among the best five Yumbee players, or did this score raise the scoring average. Open the Game menu, and click on Top Five or Statistics.
PLEASE NOTE: This version of the Yumbee computer game doesn't have the undo feature. The reason is: the undo possibility would open a cheating possibility. Therefore, be careful. Good luck!
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